The following changes previously disabled in Competitive/Tournament mode are now enabled for all modes:.Improved display of Daily Challenges in the Main Menu.Added icons to show when playing with Competitive Mode On or in Tournament Mode to the gameplay HUD.There is now an Overflow Warning which notifies the player when their overflow is full.Improved hotfix data application to apply right after boot when available.Fixed bug causing some non-projectile attacks being able to be avoided by projectile immune moves in rare circumstances.Fixed issues with visual effects not disappearing correctly after being evaded by a projectile immune move.Fix for a one frame window that could cause a dash in the wrong direction if the opponent has just performed a teleport.Fixed some rare occurrences of a match extension that would not cause both players to be reset to neutral.Holding directions no longer stores that direction in the buffer for dashing with Alternate Controls set to On.Fixed a one frame window in which diagonals could be used for specials when performing a cancel or wakeup attack with Input Shortcuts set to Off.Medium Attack and Heavy Attack can no longer activate a roll when you are knocked down with Button Shortcuts On in controller settings.Flip Stance button can no longer activate a roll when you are knocked down.Attacks that collide with a Roll Escape’s invulnerability now act as if they have missed (previously this acted as a block).Many improvements to the stability of King of the Hill.Fixed some currency/mother box exploits.Now that the patch is out on PS4 and Xbox One, let’s get into the details: From various gameplay fixes to drastic character changes, the August update is set to change up Injustice 2 for the better and finally do something about the ridiculous Chip ‘n Dip. The August update aims to fix a number of hassles that exist within the game. We’ve had a good time with Injustice 2 so far, but it’s just about time we had a bit of a shake-up in the game. The game has even seen itself garner quite a strong competitive following, with some enjoyable tournaments along the way. It's just silly and trifling too me.Injustice 2 saw a pretty strong release with critics praising the game for its absurd amount of content and presentation. I refuse to buy a motherbox one at a time. I could write an essay on this stuff LOL but I just hate it when game devs shoehorn in random loot systems w/o trading / crafting, etc. Cause even in MKX they would hide junk in these caves that you had to find or you could pay one price to just unlock everything (going off of memory here). But I guess all along they been working towards this since MKX. It took me awhile to figure out why this shatty random loot system was added. Cause again- if I can purchase 100 motherboxes and get a shader- then once again I'm not buying Source Crystals Thus, they even dragging their feet on letting us purchase lots of boxes at once. They dont want us unlocking shaders easily (cause they want us to get pissed off and just open our wallets wide). Like I said it's all rooted in source crystals. Easy wins.Įven though I have that helmet you refer to (just got the epic version recently) I still feel for you. On the other hand I welcome the abundance of Sub-Zeros. It's too easy to get a full combo with him and he's got decent zoning to boot. Doctor Fate too but luckily he's not really popular (yet).īatman is just annoying. ![]() I'm not "bragging" about quitting, I still get the defeat and move on to a fun match up, which is basically anyone else in the roster except Deadshot and Darkseid. That's not saying there aren't "normal" Supergirl players or that I can't counter the sad ones, it's just that I don't want to. Because it wasn't stupid enough without that.īlame me for not wanting to give these trashy players the satisfaction of an easy, unrewarding win. That not to mention the teleport overhead into full combo with one bar. Sure, but let's not forget the reaction window is like 0,5 seconds?Īnd if you're moving towards her she can spam her shitty proyectiles and then teleport, the amount of effort the Supergirl has to make compared to the other player who has to be ready for a ridiculously fast teleport in a game with no block button and a plethora of proyectile spam is absolutely ridiculous. Yeah you can keep moving towards her so you automatically block the teleport. Supergirl sucks, I'm sorry if you like her but that doesn't change the fact that she's even more lame than Deadshot.
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